XEN
XEN Modifiers in Outpost: Infinity Siege modify gunplay. Using XEN Modifiers allows complete customizability of the core gun, Allowing the player to use the core gun in the way that best suits them.
Morph XENs[edit | edit source]
Light - Fires XEN rounds at extreme speeds at a fraction of the power
Spray - Fires high speed XEN rounds
Heavy - Fires a large caliber marksman XEN round
Grenade - Launches a grenade that explodes on contact
Explosive Arrow - Launches an explosive projectile with a delayed fuse
Barrier - Hitting a target generates a shield
Pinpoint Explosion - Hitting a target will call in artillery strikes that buffet the area
Elemental Ball - Unleashes a forward-rolling elemental ball with speed that scales with your own movement speed
Mark - Hitting an enemy will mark the target and lower its defense
Divine Might - [Elemental Reaction]: Hitting a target deals an extra random valued damage
Focus - [Corporeal]: [Pure]: Continuously fires a beam that slowly increases in power
Energy Arc - [Pure]: Shoot an arc that pierces enemies
Elemental XENs[edit | edit source]
Cryo - Increases Cryo Elemental Level of the slot, or converts the slot to Cryo Element
Pyro - Increases Pyro Elemental Level of the slot, or converts the slot to Pyro Element
Electro[?] -
Booster XENs[edit | edit source]
Torment 1/2 - Hitting a targets weakness triggers (2/4) [Piercing]
Mend 1/2 - Hitting a friendly building Heals it
Release 1/2 - (Slightly / Moderately) Increases Radius
Unstable 1 - Damage and Efficiency fluctuate randomly and slightly
Mighty Swing 1/2 - Hits against an enemy with full HP are guaranteed to crit
Suprise 1/2 - Deals increased damage to enemies with above 90% HP
Pursuit 1/2 - Hitting an enemy's weakness triggers a [Blunt Strike]
Cryo Affinity 1/2 - Minimally increases the damage of Cryo Element
Pyro Affinity 1/2 - Minimally increases the damage of Pyro Element
Multiplier 1/2 - Bullets to more damage the farther it travels
CQC 1/2 - Bullets to more damage the shorter it travels
Apex Predator 1 - Damaging enemies with more than 80% HP remaining applies [Piercing] 4 times
Strong 1/2 - (Minimally/Slightly) Increases damage
Critical Strike 1 - Slightly increases Crit chance when hitting an enemy's weakness
Backstab 1 - Increases the damage dealt to enemies from behind
Pull - Hitting a target pulls the enemies in a small radius towards the center
Entangled State - Hitting an enemy applies [Light Strike] to 2 other enemies
Pinprick - Increases the damage of [Light Strike] and [Piercing]
Light Strike - Hitting an enemy triggers a [Light Strike]
Elemental Rotor - Moderately reduces firing interval, Moderately increases Elemental Build-Up
Trigger Finger - Moderately reduces firing interval
Thrifty - Slightly reduces ammo cost
Chain - Trigger an extra morph XEN when hit
Effects[edit | edit source]
[Light Strike] - Deals additional low strength damage
[Corporeal] - Not affected by certain barrel types
[Pure] - Does not deal weakness damage
[Piercing] - Deals damage equal to 1% of enemies max HP
[Blunt Strike] - Grants an extra attack that deals 50% damage but wont crit